Reverse Engineering 6
2014-09-24 23:08:50 +0000
var width = window.innerWidth;
var height = $('body').height() - 3;
var halfWidth = width / 2;
var halfHeight = height / 2;
function drawerSketch(processing) {
// set size
processing.size(width, height);
var barCount = 50;
function drawBars() {
console.log('drawing');
barHeight = height / barCount;
offset = Math.floor(Math.random() * 360)
for (var i = 0; i <= barCount; i++) {
processing.fill((i * 15 + offset) % 360, 100, 100);
processing.rect(0 , Math.floor(i * barHeight), width, Math.floor(i * barHeight + barHeight));
}
}
processing.setup = function() {
processing.noStroke();
processing.colorMode(processing.HSB, 360, 100, 100);
drawBars();
};
processing.draw = function() {
};
processing.keyPressed = function() {
console.log(processing.key);
drawBars();
};
processing.mousePressed = function() {
};
processing.mouseReleased = function() {
};
}
// attach the sketch function to the canvas
var processingInstance = new Processing(document.getElementById('sketch'), drawerSketch);